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In article <chr### [at] netplex aussie org> ,
Christopher James Huff <chr### [at] mac com> wrote:
>> 2. add new syntax :
>> duplicate { ... }
>> that will work in same way as
>> object {... }
>> but will re-use memory
>
> There is no need for a new syntax, copy by reference can be done with
> the existing syntax. However, it would take a lot of work, don't expect
> it before the 4.0 rewrite.
>
> The best solution to your problem would be to just put multiple grass
> blades in a single mesh tile. This is the most efficient way to do mesh
> grass.
You forgot that meshes are already reference copied.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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